feat(vscode): use environment-based GD32 toolchains

This commit is contained in:
2026-09-09 20:56:03 +08:00
parent 1865389a23
commit 2efdefa6f6
10 changed files with 482 additions and 52 deletions
+15
View File
@@ -0,0 +1,15 @@
{
"cmake.configureOnOpen": true,
"cmake.useCMakePresets": "always",
"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
"cortex-debug.variableUseNaturalFormat": true,
"gd32.openocd.targetConfig": "target/openocd_gdlink_gd32e23x.cfg",
"gd32.openocd.massEraseCommand": "gd32e23x mass_erase 0",
"gd32.jlink.device": "GD32E230F8",
"gd32.jlink.interface": "SWD",
"gd32.jlink.speed": "4000",
"files.associations": {
"*.h": "c",
"*.c": "c"
}
}