Template
feat(vscode): use environment-based GD32 toolchains
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Vendored
+15
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{
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"cmake.configureOnOpen": true,
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"cmake.useCMakePresets": "always",
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"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
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"cortex-debug.variableUseNaturalFormat": true,
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"gd32.openocd.targetConfig": "target/openocd_gdlink_gd32e23x.cfg",
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"gd32.openocd.massEraseCommand": "gd32e23x mass_erase 0",
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"gd32.jlink.device": "GD32E230F8",
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"gd32.jlink.interface": "SWD",
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"gd32.jlink.speed": "4000",
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"files.associations": {
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"*.h": "c",
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"*.c": "c"
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}
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}
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