cmake_minimum_required(VERSION 3.20) # 包含项目配置 include(${CMAKE_SOURCE_DIR}/cmake/project_config.cmake) include(${CMAKE_SOURCE_DIR}/cmake/project.cmake) project(${PROJECT_NAME} LANGUAGES C CXX ASM) # 添加SDK库 add_subdirectory(SDK/CMSIS) add_subdirectory(SDK/GD32E23x_standard_peripheral) # 业务代码源文件 set(TARGET_SRC # Core Src/gd32e23x_it.c Src/main.c Src/systick.c Src/system_gd32e23x.c # Startup SDK/CMSIS/startup/startup_gd32e23x.S # User Src/syscalls.c # Add new source files here Src/uart.c Src/led.c ) # 设置输出目录 set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Application) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Application) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Application) add_executable(${PROJECT_NAME} ${TARGET_SRC}) set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME Application) project_add_target_properties(${PROJECT_NAME}) # 头文件路径 target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/Inc # Add new include directories here, e.g. ${CMAKE_SOURCE_DIR}/Application/User/Inc ) # 链接脚本 target_link_options(${PROJECT_NAME} PRIVATE -T${CMAKE_SOURCE_DIR}/LD/gd32e23x_flash.ld -Xlinker -L${CMAKE_SOURCE_DIR}/LD ) # 生成 map 文件等 target_link_options(${PROJECT_NAME} PRIVATE -Wl,-Map=${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Application.map ) # 链接SDK库 target_link_libraries(${PROJECT_NAME} PRIVATE CMSIS) target_link_libraries(${PROJECT_NAME} PRIVATE GD32E23x_standard_peripheral) # 生成 bin/hex/list 文件名格式:[工程名_版本号_编译条件_编译日期] set(OUTPUT_PREFIX "${PROJECT_NAME}_${VERSION}_${IIC_TYPE}_${BUILD_DATE}") add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND echo -- Running Post Build Commands COMMAND ${CMAKE_OBJCOPY} -O ihex $ ${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_PREFIX}.hex COMMAND ${CMAKE_OBJCOPY} -O binary $ ${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_PREFIX}.bin COMMAND ${CMAKE_SIZE} $ COMMAND ${CMAKE_OBJDUMP} -h -S $ > ${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_PREFIX}.list COMMAND ${CMAKE_SIZE} --format=berkeley $ > ${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_PREFIX}.bsz COMMAND ${CMAKE_SIZE} --format=sysv -x $ > ${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_PREFIX}.ssz ) # ========================= # Tips for project maintainers: # 1. If you add new source files (e.g. Src/my_module.c), add them to TARGET_SRC above. # 2. If you add new header files or directories, add them to target_include_directories above. # 3. If you add new SDK modules, use add_subdirectory(SDK/YourModule) and link with target_link_libraries. # =========================